Watch which runes light, then press them back in the same order.
WASD / arrows move · Space or click a tile next to you to use what you're holding · 1–0 or scroll picks a slot · E bag · J journal · C crafting · Enter chat · H this screen
Fighting. Hold a weapon and press Space to swing it — swords hit what's in front of you, bows spend arrows, staves spend mana. Hold a piece of armour and press Space to wear it. Your health is the red bar; food restores it. At zero you black out, drop a tenth of your gold and wake up at home.
The mine. A shaft sits in the rocks north-east of the pond. You need a pickaxe. Every level is dug fresh, gets richer and nastier the deeper you go, and a lift will drop you at the deepest checkpoint you've reached. Carry torches — without one you can barely see. Sealed rune doors wait at depths 5, 10 and 15.
Crafting. The workbench by the house makes tools, arrows, bows, staves and leather. Build a forge (1,500g) to smelt ore into bars and beat bars into swords and plate. Forging a weapon starts a hammer minigame — land the strike in the glowing band.
Wolves. Some nights they come out of the trees for your animals. Kill them or lose a chicken. Build a barn (4,000g) east of the pen and Marla will sell you cows, sheep and goats — they give milk, wool and goat milk, and the wolves want them too.
Rivershead. Follow the road east from the farm to the market town. Bram the Smith sells finished weapons and armour for gold and buys your ore. Alric the wizard in the tower sells staves and mana potions. Hettie's inn heals you to full and sells food and potions — a safe place to patch up between mine runs. Beyond the town lie the southern woods and a fishing lake.
Till the farm field with the hoe, plant seeds, and water them every day (rain does it for you). Ripe crops get picked with any tool. Sell at Marla's shop or the shipping bin by the house. Chop trees for wood, fish at the pond, and go to bed at the house door to end the day — the day only turns over once everyone on the farm is in bed.
Each of you has your own character, bag, and gold. The field, crops, animals, weather, and clock are shared. Crops that don't belong to the season die when it changes. Your character is saved on the farm server, so either of you can pick it up from any device.
A cozy farm you can run together, each from your own screen.
Move with WASD or arrows · Space uses your tool · E opens your bag · Enter chats · H for help